Concept 3 of 12

Building a high performing team

4 questions test this

A group of competent people is not yet a team, and the distance between the two is predictable enough to be worked through on purpose. The stages of forming, storming, norming, performing and adjourning describe that distance. A team returns to the beginning of them whenever its membership, its goal or its way of working changes, which on a long project happens more than once.

The five stages at a glance

StageWhat it looks like from outsideWhat the leader does
FormingPolite meetings, every question routed to the leader, agreement that costs nothing, very little finishedSupplies explicit goals, explicit boundaries and an explicit account of who knows what, and answers the literal question asked
StormingEstimates challenged, decisions reopened, two people arguing about the approach, someone going quietKeeps the disagreement pointed at the work, names the conflict the group is talking around, and makes it safe to say the estimate is fantasy
NormingWorking agreements appear without being asked for, people correct each other, meetings get shorterSteps back into a supporting position and leaves the team's own rules alone
PerformingProblems solved without reaching the leader, the team inducts its own newcomers, delivery becomes boringly predictableProtects the conditions, absorbs the interruptions, and reads the outcome rather than the method
AdjourningAttention drifting to what comes next, handover written late or never, people quietly reallocatedRecognises what was done, releases people cleanly, and captures what the organisation learned while anybody remembers

Why each stage wants a different leader

Forming is polite and unproductive because nobody yet knows who everyone is or what is expected, so the questions come to the leader and the answers are taken literally. Direction is cheap here and clarity is scarce, which is why the stage wants explicit goals, explicit boundaries and an explicit account of who knows what.

Storming is where the group discovers it disagrees about how the work should be done and who gets to decide. The instinct to smooth that over is the wrong one, because the disagreements are the group working out how it will operate and suppressing them only moves the argument somewhere less visible. The leader's job is to keep the disagreement pointed at the work, surface the conflicts the group is talking around, and make it safe to be the person who says the estimate is fantasy.

Norming is when the group settles how it will operate and begins policing that for itself. The leader steps back into a supporting position and resists reinstating rules the team has already written better versions of, because a rule the team wrote is enforced by the team and one the leader imposed is enforced only when the leader is watching.

Performing needs delegation and very little else. The team is solving problems the leader never hears about, and the useful contribution is protecting the conditions rather than adding value to the work.

Adjourning is the stage that gets skipped. Closing a project properly means recognising what was done, releasing people cleanly to whatever comes next, and capturing what the organisation learned while anybody still remembers it.

What sends a team back to the beginning

The trigger is a change in membership, in goal, or in the way of working. A new joiner in month eight puts a performing team back into forming for a fortnight, because the working agreements live in people rather than in a document and the newcomer holds none of them. A reorganisation that changes who the team reports to does the same, and so does a change of scope large enough that the old agreements were written for a different project.

Expecting the return makes it cheap. The leader reissues the explicit version of what everyone else absorbed months ago, runs the introductions properly, and lets the group storm briefly over what it had already settled. The alternative is a leader wondering why a good team has gone quiet, which is a fortnight lost to something that had a two hour answer.

Ground rules and the team charter

A team charter is the team's own statement of how it intends to work. It typically covers the shared goal, who does what, how decisions get made, how the group handles disagreement, and the working agreements that would otherwise be discovered by breaking them.

Its value comes almost entirely from being argued out rather than issued. A charter produced in a room creates the disagreement in advance, which is far cheaper than having it during the first crisis, and it gives the team something to point at when somebody drifts. A charter drafted by the project manager and circulated for comment produces a document nobody consults again.

Ground rules are the part with teeth. They work when they are specific enough to be broken visibly, so a rule saying that decisions are made by whoever is in the room at the time is worth ten rules saying the team will communicate openly.

Psychological safety underneath all of it

Psychological safety is the shared belief that the group will accept somebody who speaks up. In working terms it is the belief that admitting an error, asking an obvious question or challenging a senior person carries no cost, and it sits comfortably alongside demanding standards. Comfort and niceness are different things, and a team can have plenty of both while nobody says anything that matters.

Everything above depends on it. Storming cannot happen without it, ground rules go unenforced because nobody will name the breach, and the team performs faithfully against a plan that a quiet member knew was wrong in week two. The symptom is a team whose estimates are always confident and always late.

A team that has never stormed

The quiet team gets read as a healthy one and is more often a team that has not yet said anything difficult. Real work generates real disagreement, because two competent people looking at the same architecture, the same estimate or the same deadline will sometimes reach different conclusions. If none of that is reaching the surface, the likely explanation is that people have decided it is not worth the trouble.

Storming is therefore a sign of progress, provided it stays about the work. The distinction that matters is between a team arguing about the sequencing of two workstreams and a team arguing about who is difficult to work with. The first is a group finding its way to norming. The second has already left these stages behind and needs handling as conflict.

Common misconceptions

The stages run once, in order, and a team that reaches performing stays there.

A team returns to the start whenever its membership, its goal or its way of working changes, and on a long project that happens several times. A new joiner in month eight puts a performing team back into forming for a fortnight, which is normal rather than a setback.

A team with no visible conflict is a healthy team.

A quiet team is more often one that has not yet said anything difficult. Real work produces real disagreement, so silence usually means people have decided the argument is not worth the trouble.

4 questions test this concept

Three weeks into a new cross functional team on an insurance claims platform, two technical leads disagree loudly in every session about whether to extend the existing service or build alongside it. The sponsor has heard about the arguments and asks the project manager to put a stop to them. What should the project manager do next?

  • AAsk the sponsor to choose the architecture so that the team can move on.
  • BSeparate the two leads onto different workstreams so they stop colliding.
  • CFacilitate the disagreement so the costs of each approach are set out and the question is settled on its merits.
  • DSet a ground rule that architectural debate happens outside team sessions.
Check whether it stuck.

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