Strategy, discovery, metrics, growth, pricing, design, delivery and leadership. Each entry says when it is the right one to pick up.
A reference of 125 research and design methods, each given a two page spread with a short description, the point in a project where it is useful, and a worked illustration.
Patton's method arranges stories in a two dimensional map. The narrative flow of user activity runs across the top, the detail of each activity sits beneath it, and horizontal slices become releases.
Sharon organises the book around the questions product teams ask rather than around research methods. Each chapter takes a question such as who the customers are, what problem is worth solving, whether people want the thing, or …
The follow up to Business Model Generation, built on the Value Proposition Canvas. The customer profile covers jobs, pains and gains, and the value map covers products, pain relievers and gain creators, with fit achieved when they match.
Gothelf and Seiden reframe an OKR as a sentence about human behaviour, asking who you want to change the behaviour of, what you want them to do differently, and by how much.